I would immediately go for a **total conversion based on an old classic** — not just better textures, but new progression, different builds and systems that simply have more depth today. Especially for RPGs it would be awesome if crafting, skill trees and loot didn’t become completely trivial after the first ten hours.
My dream would be a remaster with an optional "hardcore mode" where resources, enemy scaling and builds really matter. No artificial damage sponges, but decisions with consequences. What do you think: which game would deserve a total conversion — and would you lean more toward nostalgia or radical new mechanics?
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